Development news

W.I.P. 3 for lab 1.3

28 May 2016

A video preview of the age tool that will be included in lab 1.3 [See the youtube video]

Gallery update

23 May 2016

Added images with work in progress for lab 1.3 [Visit the gallery...]

W.I.P.2 for lab 1.3

19 May 2016

Towards perfect 3d humans: improvements in 3d women and 3d men for ManuelbastioniLAB 1.3 [Read more...]

Facebook official page

If you like the lab...

To know more about the development progress of Manuel Bastioni Lab, please visit the official page on Facebook. [ Visit it]

New tutorial

12 May 2016

Videotutorial: how to quickly create a 3D human character from 2D references. [ Learn more...]

Official Youtube channel

If you like the lab...

This channel collects videos about the development of my open source projects related to 3d humanoids, computer graphic and Blender [ Visit the channel...]

W.I.P.1 for lab 1.3

05 May 2016

Working on male prototype topology and morphings for next version of the lab. [ Read more...]

Manuel Bastioni Lab 1.2.0

23 April 2016

ManuelBastioniLAB 1.2.0 ready for download! [ Read more...]

Measure system

14 April 2016

The measure system is a new feature in ManuelbastioniLAB to easily create a realistic 3d human giving the body dimensions. [ Read more...]

Automodelling preview

31 March 2016

Automodelling: a revolutionary approach to the artist-machine interface, coming soon in lab 1.2! [ Read more...]

Manuel Bastioni Lab 1.1.0

07 March 2016

ManuelBastioniLAB 1.1.0 ready for download! [ Read more...]

Archive

Since Jan 2016

See the full development history. [Visit the archive]

This website collects articles, tools, and experiments realized by Manuel Bastioni in over 15 years of development of projects related to 3d humanoids and CG.

The aim is to expand, develop and share all this stuff in the spirit of open knowledge.

 

At the moment the main project is the "Manuel Bastioni Lab": a free and open source advanced tool to turn your Blender in a powerful laboratory for 3d humanoids creation: explore the features.

 

Read ManuelBastioniLAB guide, to discover how it works and to find interesting tips about 3d characters creations.

 

The gallery contains the results of experiments, screenshots and final works.

The images are realized using Blender with Cycles engine.

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