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Development tasks progress

Updated: 16 August 2018

To trace a clear outline of the development and ETA, the list below contains the remaining tasks to complete the release of ManuelbastioniLAB 1.6.2. The page is updated very often.

Tasks in progress for lab 1.6.2

The new base models planned for ManuelbastioniLAB 1.7.0 will be gradually released in versions 1.6.2-1.6.9. They will be included as experimental feature, since the completion of the related libraries (morphs, textures and other data) and the GUI are planned for 1.7.0. See this article for further details. Obviously, each 1.6.x will also include regular improvements and bugfixes.

Modelling of new experimental base meshes

Task 1.6.2/011 - Base model M-AF02

 

Task 1.6.2/012 - Base model M-AS02

 

Task 1.6.2/013 - Base model M-CA02

 

Task 1.6.2/014 - Base model F-AF02

 

Task 1.6.2/015 - Base model F-AS02

 

Task 1.6.2/016 - Base model F-CA02

 

Task 1.6.2/017 - M-AN027

 

Task 1.6.2/018 - M-AN028

 

Task 1.6.2/019 - F-AN025

 

Task 1.6.2/020 - UV and textures for M-AF02,M-AS02,M-CA02

 

Task 1.6.2/021 - UV and textures for F-AF02,F-AS02,F-CA02

 

Task 1.6.2/022 - UV and textures for M-AN027

 

Task 1.6.2/023 - UV and textures for M-AN028

 

Task 1.6.2/024 - UV and textures for F-AN025

 

Task 1.6.2/025 - Base rigging for M-AF02,M-AS02,M-CA02

 

Task 1.6.2/026 - Base rigging for F-AF02,F-AS02,F-CA02

 

Task 1.6.2/027 - Base rigging for M-AN027

 

Task 1.6.2/028 - Base rigging for M-AN028

 

Task 1.6.2/029 - Base rigging for F-AN025

 

Task 1.6.2/030 - Basic database of morphs for M-AF02

 

Task 1.6.2/031 - Basic database of morphs for M-CA02

 

Task 1.6.2/032 - Basic database of morphs for M-AS02

 

Task 1.6.2/033 - Basic database of morphs for F-AF02

 

Task 1.6.2/034 - Basic database of morphs for F-AS02

 

Task 1.6.2/035 - Basic database of morphs for F-CA02

 

Task 1.6.2/036 - Basic database of morphs for M-AN027

 

Task 1.6.2/037 - Basic database of morphs for M-AN028

 

Task 1.6.2/038 - Basic database of morphs for F-AN025

 

Code, GUI, modelling bugs

Task 1.6.2/001 - Improvement of algorithm for auto weighting of proxies

 

Task 1.6.2/002 - Improvement of algorithm for auto fitting of distant vertices

 

Task 1.6.2/003 - Increase of usability of proxy system

 

Task 1.6.2/004 - Improvement of human skin shader for better afro tones

 

Task 1.6.2/005 - Improvement of existing human expressions shapekeys (and bug fix for right eye closed)

 

Task 1.6.2/006 - New shapekeys for expressions

 

Task 1.6.2/007 - Update of documentation

 

Task 1.6.2/008 - Bugfix of proxy weight transfer

 

Task 1.6.2/009 - Disable unused modifiers during creation step

 

Task 1.6.2/010 - Bugfix of mouth vertex