Development news

1.6.0 W.I.P. male improvement

17 May 2017

Increasing the correctness of the male anatomy. [See the image..]

1.6.0 W.I.P. IK prototype

11 May 2017

Testing the prototype of IK rigging for characters in vers. 1.6.0. [See the video]

Facebook official page

If you like the lab...

For comments and more, please visit the official Facebook page. [ Visit it]

1.6.0 W.I.P. Hands improvement

05 May 2017

Increasing the correctness of the hand anatomy and the realism of hand poses. [See the image..]

1.6.0 W.I.P. Skeleton improvements

02 May 2017

These improvements will greatly improve realism of animations. [See the image..]

Official Youtube channel

If you like the lab...

This channel collects videos about the development of my open source projects related to 3d humanoids, computer graphic and Blender [ Visit the channel...]

1.6.0 tasks progress page

25 April 2017

The detailed tasks progress page for 1.6.0 is ready and will be updated very often! [Read more..]

Version 1.5.0!

14 April 2017

The new version 1.5.0 is available! [See the release notes]

Motion retarget system: video preview

28 March 2017

A preview of the retarget system that will be included in expressions of 1.5.0 [See the video]

Completion of asian female prototype

18 March 2017

Manuelbastionilab 1.5.0 W.I.P: Asian female prototype completed. [See the image...]

Micro movements in the expressions

11 March 2017

A preview of the muscle micro movements that will be included in expressions of 1.5.0 [See the video]

1.5.0 dev progress

03 March 2017

A page to follow the progress of 1.5.0 development [Read more...]

Gallery update

21 February 2017

The new female elf prototype. [Read more...]

Gallery update

9 February 2017

The new caucasian male prototype. [Read more...]

Gallery update

2 February 2017

Teeth and tongue shader and textures. [Read more...]

Gallery update

22 January 2017

A new character to test the lab technology. [Read more...]

Gallery update

16 January 2017

Improvement of Asian female prototype. [Read more...]

Archive

Since Jan 2016

See the full development history. [Visit the archive]

Tutorials

13 November 2016

This tutorial explains how to use proxies (the technology developed for clothes and hair fitting): A detailed tutorial about clothes. Also there is a short video that shows an example of usage: Proxy usage.

See the video on youtube

12 May 2016

How to quickly model the body of the character with Blender and ManuelbastioniLAB using a reference image with side and frontal view. See the youtube video.

See the video on youtube

14 April 2016

The measure system is a new feature in ManuelbastioniLAB 1.2 to easily create a realistic 3d human giving the body dimensions. See the youtube video.

See the video on youtube

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