Development news

Proxy tutorial

16 November 2017

As requested by many users, here is the updated tutorial about how to create and use proxies in lab 1.6.0. [Read more..]

Shapekeys mapping 1.5 -> 1.6

08 November 2017

Since there are various animation systems based on the lab 1.5 that need to migrate to lab 1.6, here is the conversion table that maps the shapekeys 1.5 to 1.6. [Read more..]

Roadmap update for 1.7.0!

05 November 2017

Roadmap update with detailed tasks for lab 1.6.1 and 1.7.0 [Read more..]

Version 1.6.0!

26 October 2017

The new version 1.6.0 is available! [See the release notes]

Improvements of teeth and eyes

10 October 2017

Better teeth shader and shape, improved eye shader [See the image...]

High quality expression system 1.6: animation

05 October 2017

1.6 WIP: See the high quality results of the new expression system! [See the video]

Preview-tutorial proxy system 1.6

23 September 2017

Tutorial-preview about the new proxy system that will be included in ManuelbastioniLAB 1.6.0 with two long waited new features to handle skin intersections: offset and auto-mask. [See the video]

New preview of IK and muscles

09 September 2017

Development and integration of IK and basic muscle system completed: see how they work in the new preview. [See the video]

Improvements of anatomy

02 September 2017

Better 3D feet, toes, nails. Also improvements of 3d tongue for professional phonemes animation. [See the image...]

Hair shader and physics

24 August 2017

Testing the hair shader and the best way to use physics with polygonal hair [Read more...]

Archive

Since Jan 2016

See the full development history. [Visit the archive]

[Back to development log]

Shapekeys conversion table: names mapping from lab 1.5.0 to lab 1.6.0

08 November 2017

The expression system of ManuelbastioniLAB 1.6.0 is based on a new library of morphings. The old shapekeys of lab 1.5 are renamed (and remodelled from scratch) in order to have autoexplicative names. New advanced shapekeys are added for complex and realistic effects, as deglution and breathing. The new library also includes a complete set of phonemes (it was preferred phonemes instead of visemes, since the latter are just a subset of the former and can be easily extracted if needed). Also the new naming system permits to exchange expressions between lab anime and humans.

Since there are various animation systems based on the ManuelbastioniLAB 1.5 that need to migrate to lab 1.6, here is the conversion table that maps the shapekeys 1.5 to 1.6.

Names mapping

Expressions_brow01_max -> Expressions_browsMidVert_max
Expressions_brow01_min -> Expressions_browsMidVert_min
Expressions_brow02L_max -> Expressions_browSqueezeL_max
Expressions_brow02R_max -> Expressions_browSqueezeR_max
Expressions_brow03L_max -> Expressions_browOutVertL_max
Expressions_brow03R_max -> Expressions_browOutVertR_max
Expressions_cheek01L_max -> Expressions_eyeSquintL_max
Expressions_cheek01R_max -> Expressions_eyeSquintR_max
Expressions_cheek02L_max -> Expressions_cheekSneerL_max
Expressions_cheek02R_max -> Expressions_cheekSneerR_max
Expressions_eye01L_max -> Expressions_eyeClosedPressureL_max
Expressions_eye01R_max -> Expressions_eyeClosedPressureL_max
Expressions_eye02L_max -> Expressions_eyeClosedL_max
Expressions_eye02L_min -> Expressions_eyeClosedL_min
Expressions_eye02R_max -> Expressions_eyeClosedR_max
Expressions_eye02R_min -> Expressions_eyeClosedR_min
Expressions_eye03_max -> Expressions_eyesHoriz_max
Expressions_eye03_min -> Expressions_eyesHoriz_min
Expressions_eye04_max -> Expressions_eyesVert_max
Expressions_eye04_min -> Expressions_eyesVert_min
Expressions_mouth01_max -> REMOVED
Expressions_mouth01_min -> Expressions_mouthChew_max
Expressions_mouth02_max -> Expressions_mouthSmile_max
Expressions_mouth02_min -> Expressions_mouthSmile_min
Expressions_mouth03_max -> Expressions_mouthSmileOpen_max
Expressions_mouth03_min -> Expressions_mouthSmileOpen_min
Expressions_mouth04_max -> Expressions_mouthSmileOpen2_max
Expressions_mouth04_min -> Expressions_mouthBite_max
Expressions_mouth05_max -> Expressions_mouthSmileL_max
Expressions_mouth05_min -> Expressions_jawHoriz_max
Expressions_mouth06_max -> Expressions_mouthSmileR_max
Expressions_mouth06_min -> Expressions_jawHoriz_max
Expressions_mouth07_max -> Expression_mouthOpenAggr_max
Expressions_mouth07_min -> Expressions_mouthOpenLarge_min
Expressions_mouth08_max -> Expressions_mouthHoriz_max
Expressions_mouth08_min -> Expressions_mouthHoriz_min
Expressions_mouth09_max -> Expressions_mouthOpen_min
Expressions_mouth09_min -> Expressions_mouthOpenTeethClosed_max
Expressions_mouth10_max -> Expressions_mouthOpen_max
Expressions_mouth10_min -> Expressions_mouthOpenLarge_max
Expressions_mouth11_max -> Expressions_mouthInflated_max
Expressions_mouth11_min -> Expressions_mouthInflated_min
Expressions_mouth12_max -> Expressions_jawOut_max
Expressions_mouth12_min -> Expressions_mouthLowerOut_max

New

Expressions_browSqueezeL_max
Expressions_browSqueezeR_max
Expressions_browSqueezeL_min
Expressions_browSqueezeR_min
Expressions_browOutVertL_min
Expressions_browOutVertR_min
Expressions_eyeClosedPressureL_min
Expressions_eyeClosedPressureR_min
Expressions_mouthChew_min
Expressions_eyeSquintR_min
Expressions_eyeSquintL_min
Expressions_jawOut_min
Expressions_mouthBite_min
Expressions_tongueOut_max
Expressions_tongueOut_min
Expressions_tongueHoriz_max
Expressions_tongueHoriz_min
Expressions_tongueOutPressure_max
Expressions_tongueTipUp_max
Expressions_mouthOpenTeethClosed_min
Expressions_mouthOpenAggr_min
Expressions_mouthOpenO_max
Expressions_mouthOpenO_min
Expressions_pupilsDilatation_max
Expressions_pupilsDilatation_min
Expressions_mouthClosed_max
Expressions_mouthClosed_min
Expressions_chestExpansion_max
Expressions_chestExpansion_min
Expressions_nostrilsExpansion_max
Expressions_nostrilsExpansion_min
Expressions_mouthOpenHalf_max
Expressions_deglutition_max
Expressions_deglutition_min

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